
It's been a very hectic time at the moment with a number of projects all going on at the same time. So it took me a little longer to complete Faint Bug than I was expecting. The hardest part in the model was trying to get the face right, Simon produced many different ideas for the head and I liked elements on all of them, so the design has turned out well...but maybe not quite what the final character will look like as I think there is room for improvement.
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